DynaWheel Treatment Areas

Conditions

Stroke
Arthritis
Alzheimer's
Parkinson's
Concussion
ADHD
Autism
Cerebral Palsy
Fractures 
Sprains

Arthritis is the leading cause of disability in the US for adults

 

22.7% of adults, 54 million people, have been doctor-diagnosed with arthritis

By 2040, 26% of US adults (78 million) will have arthritis

ARTHRITIS

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Over 800,000 people are affected by strokes each year

More than 1/2 of stroke victims over the age 65 experience reduced mobility

75% of strokes occur in adults over the age of 65 

STROKE VICTIMS

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Half of adults over the age of 85 have Alzheimer's

Half of the 5.4 million Americans who have Alzheimer's may not know they do

Symptoms of the disease can develop as early as the age of 30.

ALZHEIMER'S

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Nearly 1 million people in the US have Parkinson's.

The average age of Parkinson's disease development around 60.

Around 60,000 people are diagnosed with Parkinson's each year.

PARKINSON'S

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Up to 3.8 million people experience activity-related concussions per year

 

80,000 to 190,000 people experience long-term symptoms

40% of athletes return to activity sooner than suggested

CONCUSSION VICTIMS

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Approximately 150,000 babies are born each year with birth defects

 

3% of all children born in the US have a major malformation at birth

12%-14% of children experience developmental issues by school age

PEDIATRICS

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6.4 million children in the US have been diagnosed with ADHD

Children are usually diagnosed around age 7, but symptoms can show from 3-6.

There has been a 27% increase in ADHD diagnoses in the last 8 years.

ADHD

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Cerebral Palsy is the most common motor disability in childhood

 

It affects approximately 764,000 children and adults

Around 10,000 children are born each year with cerebral palsy

CEREBRAL PALSY

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More than 3.5 million Americans live with autism spectrum disorder.

Autism is the fastest growing developmental disability

Early diagnosis and treatment helps promote healthy development

AUTISM

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HANDS

ARMS

SHOULDERS

Gamifiction. Engagement. Adherence

Games

Paintball

An interactive paintball game with static and moving targets. Challenges cognitive skills while facilitating active upper extremity movement and progressive resistive strengthening of the hands. Use your shoulder, elbow, wrist and trunk to aim and then squeeze the handgrips to fire.

Targeted Movements

Shoulder: Flexion, abduction, horizontal ab/adduction

Elbow: Flexion, extension

Wrist: Flexion, extension, radial/ulnar deviation

Hands: Gross, lateral, palmar grasp patterns

Trunk: Rotation

Cognitive: Visual Scanning, Visual Saccades, Visual Motor Coordination, Proximal Stability, Co-Contraction, Targeting, Grading of movement

 

Modifications available: Adjustable resistance and handle angles- accommodates those unable to supinate to neutral

Ashana Racing

Buckle up as you race against opponents through cyberspace down winding highways dodging obstacles in the road. Steer with targeted shoulder or forearm movement working to increase active range while also refining motor control and improving reaction time.

Targeted Movements

Shoulder: Internal/external rotation

Forearm: Pronation, Supination

Cognitive: Reaction time, Left/Right Discrimination, Graded movement

Modifications available:  

Adjustable handle angle - accommodates those unable to supinate to neutral. Allows for wrist radial/ulnar deviation to turn left/right.

Customized movement selection - Could use any other movement pattern to control the car turning left/right 

Addition of multi-movement control - Would allow for addition of obstacles/ramps/and the user could use pronation and supination to turn left/right and then use shoulder flexion rapidly to launch off ramp. 

Targeted Movements

Index Finger: Extension, Abduction, Adduction

ThumbPalmar Abduction/adduction, 

Flexion, Extension

Cognitive: Visual scanning, Visual Discrimination, 

ADL (Activities of Daily Living) Awareness, 

Sequencing, Left/Right Discrimination, Vocabulary Expansion

Curious RoboKid

Teach your new robot friend what a day in the life of a child is like as you progress through the day. Visual and auditory directions prompt players, establishing daily routines, development of left/right sided awareness, visual scanning, isolated digit extension, and targeting of the upper body.